Descriere
The Art of C Programming
1 Compilers and Interpreters. - Editors. - The Compilation Process. - 2 The Skeleton of a C Program. - Plus ca Change. - Vive la Différence. - Simple and Compound Statements. - Functions That Don't Return Values. - Returning Values. - Main. - Variable Types. - Variable Scope. - Global Variables. - Loose Ends. - printf. - Comments. - 3 Loops and Control Constructs. - If. - Conditional Expressions. - Logical Connectives. - Loops. - while. - Autoincrements. - The sqr Function. - do-while. - for loops. - 4 Arithmetic and Logic. - Odds and Evens. - Logical Operators. - ASCII Code. - AND. - OR. - XOR. - NOT. - Shifts. - 5 Strings Arrays and Pointers. - Strings and Pointers. - Arrays. - Declaring Arrays. - String Functions. - Left-Hand Bit. - Right a Bit. - More about Pointers. - Left Again. - Further Right. - Copycat. - 6 Floats and Other Types. - float. - double. - Qualifiers for int. - Signs and Shifts. - Register Variables. - Declaring Structures. - Defining Your Own Types. - Constants and Initializers. - Character Constants. - Handling Control Characters. - Defining Your Own Constants. - Variable Constants. -
include. - Octal and Hexadecimal Constants. - Initializers. - Initializing Pointers. - Declaring Function Types. - 7 Input. - Primitive Input. - Get a Bufferfull. - Operator Precedence. - Strings to Numbers. - A Feeble Excuse. - scanf. - 8 Output. - More about printf. - Justification. - Printing to Memory. - Primitive Output. - 9 More About Control Constructs. - The Conditional Operator. - Leaping out of Loops. - Continuing. - Multiway Switches. - Do Not Pass Go. - 10 Recursion. - Factorials. - Things with Strings. - Back-to-Front Sentences. - In and Out. - Reversing the Text. - Postscript. - 11 Structures. - Playing with Structures. - The Storeman's Mate. - Delete. - Add. - Recursive Structures. - 12 File-handling. - I/O Redirection. - ErrorMessages. - Buffered File I/O. - fopen. - Creating a File. - Once More with Filing. - File Access Errors. - Random Access Files. - The Square Table. - Second Attempt. - Reversing the Process. - 13 Debugging. - Common Errors. - Runtime Errors. - Testing a Function. - Test Lines. - Be Thorough. - Dormant Bugs. - 14 Rational Arithmetic. - Fixing the Problem. - Overflow. - A Practical Organization. - Functions. - Double or Nothing. - Portability Considerations. - Lies Damned Lies and Computer Programs. - Subtraction. - Multiplication. - Division. - The Conversion Routines. - And Now the Bad News. - Postscript. - 15 Implementing Turtle Graphics. - Turning Turtle. - But First The Snags. - TriggeryPokery. - The Turtle Commands. - Turtle Incorporated. - Seeketh after a Sine. - A Trig Suite in C. - 16. and Using Them. - Rectangles. - Fan-Dancing. - Polygons. - Circle. - Stars. - Spirals. - The Koch Snowflake. - Afterthoughts. - 17 Random Thoughts. - Some Basic Ideas. - Testing Randomness. - The Numerical Connection. - Linear Feedback Shift Registers. - A Practical Program. Language: English
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ID Fruugo:
337367193-740996587
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ISBN:
9780387963921
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